The arena total code "in absolute damage before rolling, all control is armchair"
The reason why I take this words as the main body of the first sentence is that this sentence have absolute meaning to the arena tactical instructions .
Since the harmful patterns CTM arena and adding blood mode changes already quietly. I come to the conclusion of the outbreak is strong, outbreaks of vacuum weakness. Article to read a blood effect is not apparent, some instant long CD JiuChang type treatment big recruit can instantly broke out with milk. So to win the final victory in the arena is damaging the high side usually.
Let's take the war on this combination for example, I have seen a lot of card of the war in 1900 section on hunter in the shot a few often arrows have run after the treatment of freezing to dispel the opposite, but somebody who around the pillars well, then it need to take several seconds and settle people good, throw out freezing trap, and come back to, not to find his soldiers is just get on the state health goals already in just the way to control run a few seconds was carried to a full, so even though hard to eat a opposite treatment freezing traps a badge, and the question is not big.
While in more than 2200 section of the war ride, the hunter and milk ride for the soldiers DPS do very well liberation, the soldiers like wild dog output, combined with a tube of the LR burst of energy, is often a scatter shot + silencing shot can take leave.
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