2012年4月6日星期五

Quest Rewards Equipment Will Automatic Filtering According To The Professional Of Players

Recently I found a problem that in the Beta there will automatic filtering any award according to your professional, and noly reveal that the suitable equicpment for you to play.

Such as if you are a paladin then when you do the task, the rewards can only see his hands and single of the hands of the sword/axe/hammer, long handle weapons and shields, and lock a (1-level 40), plate armour (level 40 +), strength and intelligence necklace/ring/adorn article, can not see the dagger, staff, a magic wand, ranged weapons, armor/cloth leather armor/lock a (level 40 +), + agility necklace/ring and adorn article. If the task is not suitable for your reward equipment, then won't show reward equipment, only reward G and experience.

Now we can't find an option to close the function also don't know thether there have options can be closed the function, or feel sometimes doesn't fit, such as you want to get some not suitable for the professional but distinctive quest rewards, enchants to decompose quest rewards, or you are a cloth armor you have good equipment, no need to quest rewards cloth armor so want to take plate armour for money and so on.

This change is perhaps should coordinate with the quest rewards mode changes.
Now the task reward mode is: the task A is reward a plate armour pants, a cloth armour shoes, a leather armor hat, a lock A shoulder, may also rewards a thrown weapon? And the task a  reward plate armour head, a cloth armour pants, a leather armor gloves, a lock a belt... Each task reward different types, different parts of the armor.
After the quest rewards model: the task is A reward wristbands (no matter what your career you see is suitable for you this career wristbands), the task clothes (also) award B, C reward weapons task...

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